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Contact us with any questions.

1909 Modules:

The 1909 Qabal Wars series modules can be played in any order, except that the finale
should be played last.

FWS A501: Hatchet Job, a Qabal Wars module (not available to order until after Wittcon 2012 :)
Written by Victor Long
A string of murders in New Orleans attracts the attention of the Fellowship. Is the killer a supernatural demon, feasting on the
souls of the living? Or a secret society enacting a bloody agenda? Or a simple serial killer? High Prep Level required for the
GM (i.e. Do not run this module cold). An FWS event for mid level heroes set on Tuesday, March 16, 1909.
Premiere for WittCon 2012

FWS A502: Airship, a Qabal Wars module
Written by Timothy Travis
The Fellowship receives an urgent request for help from Semper Fi involving stolen military plans, German spies, and a
dirigible. What could possibly go wrong?. An FWS event for low level heroes set on ???????, 1909.
Premiere for Origins 2012

FWS A503: Les Sabotages, a Qabal Wars module
Written by Bruce Finch
The Fellowship's aid has been requested to help defuse a potentially explosive political, physical, and social situation in
Quebec. An FWS event for low level heroes set in 1909.
Premiere for Origins 2012

FWS A504: Poison Tree, a Qabal Wars module
Written by Brian Martin
The characters are sent to the mountains of Bulgaria to look into the death of a Fellowship agent. Her family holds the key to
unraveling the mystery, but who can be trusted to aid in the investigation? An FWS event for mid level heroes set in 1909.
Premiere for Origins 2012

FWS A505: Into the Jungle, a Qabal Wars/and Part one of the Kogi Chronicles module
Written by Alexander Shay
A cry for help. A ritual to save the world, or possibly destroy it. Three forces set on a collision course over the fate of reality
itself. What’s better than a relaxing trip to the Sierra Nevada de Santa Marta during the rainy season? An FWS event for  
mid/high level heroes set in Columbia in ???????, 1909. Due to the nature of the module, the author recommends
outdoorsmen or combat-oriented characters.
Premiere for Origins 2012

FWS A506: The Fist of Earth, a Qabal Wars module
Written by John Jones
The Black Dragon Society of Japan, citing deployment of their resources on another matter, has called upon the Fellowship of
the White Star for assistance.  In response, the PCs travel to Japan's southern island of Kyushu to investigate rumors of a
mysterious porcelain mask. An FWS event for mid level heroes set on ????????, 1909.
Premiere for Origins 2012

FWS A507: The Gangut, a Qabal Wars AND White Realm module
Written by David Nadolny
Construction of a new series of German designed Russian dreadnought was unexpectedly approved late last year over furious
French protests. The first one is about to launch, but who are the mysterious crew and what is her maiden mission? A combat
dungeon crawl module. An FWS event for mid/high level heroes set in 1909.
Premiere for Gen Con 2012

FWS B501: Dinosaur
Written by Kaylenea Fortner
Travel to Vernal, Utah and pay your respects at a funeral. What could go wrong? An FWS event for mid level heroes set in
1909..
Premiere for Wittcon 2012

FWS B502: Origins 2012 Interactive
Written by Kaylenea Fortner
???????. An FWS interactive event for all level heroes set on ???????, 1909.
Premiere interactive event for Origins 2012

FWS B503: A Dark Wind Howls
Written by Steve Yee
A dark wind howls in from the sea, battering an ancient Tower. High atop the battlements a beacon of light appears, then
quickly fades. For scant moments, the waning light reveals dark clouds forming into the shape of a colossal seven-headed
dragon, its cavernous maws filled with rows upon rows of wickedly sharp teeth. From within the Tower, come the sounds of
much merriment. Voices are raised in song and good cheer. The musicians play a lively tune. Yet, just above these happy
sounds, the trembling, terrified whisper of an old man can be heard. "The Beast awakens...take heart, my children, and keep
your blade close at hand...the Beast awakens...and He shall have dominion on Earth as in Heaven...." A perilous FWS event
for mid-level characters set on, ???????, 1909
Premiere for Origins 2012

FWS B504: Light my Way, Part 3 in the Legends of Halloween series
Written by Misty Long
The PC’s are called to investigate a professor at an Irish University who is suspected to be a member of the Hellfire Club.
Seers had visions of an ancient evil passing through the school grounds. Is the Hellfire club responsible for the evil in the
visions and what threat does this evil pose? An FWS event for all character levels set in Ireland on October ????????, 1909
Premiere for Halloween Con 2012

FWS B505: Fort Jesus
Written by Paul Dorothy
You are recalled to Africa by your friend Colonel Patterson to investigate a series of murders and disappearances at a
sixteenth century Portuguese fort. An FWS event for mid level heroes set in British East Africa, ???????, 1909.
Premiere for Halloween Con 2012

FWS B506: Liberty and Justice
Written by Victor Long
A rumour about town claims that Liberty was founded on the site of a slumbering demon, trapped by Vikings in the year 910.
Now, 999 years later, it is due to awaken. Does this explain the strange going-ons of the last few years? Or, is it yet another
clue as to Liberty's true nature? Or, is it just a rumour spread by someone who wants attention? An FWS event for mid level
heroes set on August 13, 1909.
Premiere for Halloween Con 2012

FWS B507: Hydro Shock
Written by Victor Long
A growing railroad town in the Appalachian Mountains has been importing electrical conveyances on a scale comparable with
that of New York City and Philadelphia. Preliminary investigations reveal that the townsfolk and businesses are enjoying a
surplus of electricity generated by an engineer named Dr Monroe. An FWS event for high level heroes set on June 13, 1909.
Premiere for Halloween Con 2012

FWS B508: I Love You to Pieces!
Written by Donald Webber
The hunters are wrapping up their current mission, but an urgent message from the Oracles rush them to Sandusky, Ohio to
find out why young women are disappearing. An FWS event for mid level heroes set in the summer of 1909.

FWS D501: The Return of Rose, Finale for the Qabal Wars series
Written by Victor Long
All over the world, qabals have been attacking each other physically, financially, and supernaturally. What do all of these events
have in common? They all appear to have been orchestrated by an individual known only as "Rose." Does the chaos of the
last few months have a purpose? And, is that purpose for good or for evil? An FWS event for all level heroes set in 1909.
Premiere for Gen Con 2012

FWS I501: Dementia
Written by Misty Long
You saw something that shouldn’t have been possible; the only way to describe it was magic.  When you told a trusted family
member they had you committed to an asylum.  Now, you have to find a way to prove that you are not insane and find a way out
of this crazy house, because the doctors are out to kill you.  An FWS event designed to introduce players and new characters
to the Fellowship of the White Star campaign of Earth, ???????, 1909. The pre-gen characters that are provided at the end of
the module fit the module the best. If they are not used, players will need to supply their own role-play reason for their 1st level
hero being at the event.
Premiere for Origins 2012


1909 Modules in Development module names subject to change, dates completely dependent on author's free time :)
Concepts
(*already done/actively being written)
The Darkest Spot in the Darkness by PG
Doctor's Journals #1 by JF
Down in Texas by GB
(3) Flying Dutchman Trilogy by TN
Hadrian's Wall by AS
Hi Ho by JB
Indian Hills by SY
A Mammoth Case of TB by AT
(1-3) A Night at the Chicago Museum by LG
The Pirate's Gift by MH
Stink Apes! by BF
That's Where the Gold Is! by RB
Turncoats by CDG
Violin by JF
The Witch of Nooseneck Hill by JC
1909 Modules